**Days Play**Game Formats

Criers Two: your two worst scores will be converted to net par

Friendly fours: will use only the scores from the par 4s

Match play versus net par: your handicap will be used by hole to set your personal par for each hole. If you beat your personal par, you win and get a point; if you tie, there are no points; if you lose, one point is subtracted from your score. Example, if your handicap is 30, you get 2 strokes on hole #1 so your personal par is a 6. If you get a 5, you win the hole and get one point.

Drive for Show; Putt for Dough: if your drive is in the fairway (or on the green on a par 3) you get 5 points. If your drive misses the fairway you get 3 points. Then you subtract the number of putts from the drive points to get your points for the hole.

Modified Stableford: your handicap will be used by hole to set your personal par for each hole. If you get a personal net eagle you get 3 points; a personal net birdie 2 points, a personal par 1 points, a personal bogey 0 points, a personal double bogey loses a point, and worse than a personal double bogey loses 2 points. Example, if your handicap is 30, you get 2 strokes on hole #1 so your personal par is a 6. If you get a 6 on #1, you will get 1 point.

Blind Draw Partner Best Ball: a random draw will determine partners and the best net score of those two players will be the team score. Example: Player A has a handicap of 20 so gets 1 stroke on #9 but Player B has a handicap of 27 and gets 2 strokes on #9. They both score a 6 on #9. Player A net score is 5 but Player B net score is 4 so the team best ball score is a 4.

Fewest Putts/Net Skins: Keep track of your putts; half of the winnings will go to the players with the fewest putts. The remainder of the winnings will be split among those who win skins. To win a skin you must have the lowest net score on a hole. For example, if you have a net 4 and no one else has less than net 5, you would win a skin.

Five in a Row: The player with the lowest net score relative to par for five holes in a row will win. Net scores will be added for holes 1-5, 2-6, 3-7, 4-8, 5-9 and wrap around 6-1, 7-2, 8-3,9-4. If you get net par on every hole you would have 0 for the five holes, net par on 4 holes and net birdie on one would be -1, net par on 4 holes and net bogey on one would be +1.

Two hate holes: Before you start you will mark on your card the two holes you would like to have converted to net par. If you do worse than net par, your score will be lowered; if you do better than net par, your score will not be adjusted.

Convert two: Two random holes will be chosen and your scores on those two holes will be converted to net par if you did worse than that.

EIGHTEEN HOLES

Criers Four: your two worst scores on the front and two worst on the back will be converted to net par

Friendly fours: will use only the scores from the par 4s

Match play versus net par: your handicap will be used by hole to set your personal par for each hole. If you beat your personal par, you win and get a point; if you tie, there are no points; if you lose, one point is subtracted from your score. Example, if your handicap is 30, you get 2 strokes on hole #1 so your personal par is a 6. If you get a 5, you win the hole and get one point.

Love 9 (2-5-2): Your best two par 3, 5 par 4 and 2 par 5 will be used to calculate your best 9 holes.

Modified Stableford: your handicap will be used by hole to set your personal par for each hole. If you get a personal net eagle you get 3 points; a personal net birdie 2 points, a personal par 1 points, a personal bogey 0 points, a personal double bogey loses a point, and worse than a personal double bogey loses 2 points. Example, if your handicap is 30, you get 2 strokes on hole #1 so your personal par is a 6. If you get a 6 on #1, you will get 1 point.

Train Game: We will look to see who has the most consecutive net score (regardless of par, bogey or worse). For example, if you score net par on #1, net bogey on #2, net double on #3, net bogey on #4, net bogey on #5, net bogey on #6, net birdie on #7, net double on #8 ... you would be "on the bogey train" for #4, #5, #6.

Best Nine (3-3-3). Your best three par 3, three par 4 and three par 5 scores will be used.

Nine in a Row: The player with the lowest net score for ninee holes in a row will win. Net scores will be added for holes 1-9, 2-10, 3-11, 4-12, 5-13, 6-14, 7-15, 8-16, 9-17, 10-18, 11-1, 12-2, 13-3, 14-4, 15-5, 16-6, 17-7, 18-8

Four hate holes: Before you start you will mark on your card the two holes one the front and two holes on the back you would like to have converted to net par. If you do worse than net par, your score will be lowered; if you do better than net par, your score will not be adjusted.

Convert four: Two random holes will be chosen from the front and two from the back and your scores on those two holes will be converted to net par if you did worse than that.

TEN: use only those holes that begin with the letter T, E or N (2,3,8,9,10,11,12,13,18)